Following the success of the sold-out last two editions, the 2014 edition will include more than 70 participants across the range of activities including eight 1-Day Workshops (free to ticket holders – per application), highly requested four x 3-Day Workshops (31 March – 2 April), two collaboratives – Resonate initiated projects, over 20 lectures, more than 10 Project Talks (Q&A), Panel Discussions, Screenings and A/V Music Performances.
Participants include: Aaron Koblin, Ben Cerveny, Daito Manabe (Rhizomatiks), Universal Everything, Karsten Schmidt, Sunni Pavlovic (That Game Company), Dan Hill (Fabrica), Semiconductor, Ilona Gaynor, Yuri Suzuki, Michael Szivos (SoftLab), Douglas Edric Stanley, Paul Prudence, Jonathan Puckey and Luna Maurer (Studio Moniker), Moritz Stefaner, Theodore Spyropoulos (Minimaforms / AADRL), Manuel Jimenez Garcia (Bartlett), Keri Elmsly, Wesley Grubbs (Pitch Interactive), Jussi Ängeslevä (UdK), Gabriele Rossi and Giorgia Lupi (Accurat), Elliot Woods + Mimi Son (Kimchi and Chips), Joshua Noble (Frog Design), Andreas Muller, Pablo Garcia, onedotzero and many more.
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